Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: borisquezadaa on 2014-03-28, 20:59:32

Title: Help with bokeh...
Post by: borisquezadaa on 2014-03-28, 20:59:32
I tried to create a custom bokeh to Corona camera using nodes as in the legos post in the gallery.

BUT...

Still not working...

The box has the bokeh mapped so you can see it.
 
But the ligth (Small spheres with coronamat  with selfillumination) shows a square bokeh in dof... any suggestions?...

Title: Re: Help with bokeh...
Post by: Ondra on 2014-03-28, 21:30:58
You've probably just overlooked something, post the scene and somebody will take a look ;)
Title: Re: Help with bokeh...
Post by: borisquezadaa on 2014-03-28, 21:42:34
Thanks for quick reply.

Render is magic and magically now works... just switch back to bladed and now works.

Dont know what could cause it maybe friday caused it. But now works!.

Awesome renderer you have!... totally divorcing myself from any other.
Title: Re: Help with bokeh...
Post by: borisquezadaa on 2014-03-29, 05:45:24
Aaaaaaand its gone... just open the scene in another pc. The same issue, just this time cant fix it.
I let the scene for bug hunting.
Title: Re: Help with bokeh...
Post by: maru on 2014-03-31, 18:56:26
Up!

There is definitely something wrong with bokeh settings:
http://forum.corona-renderer.com/index.php/topic,3218.15/topicseen.html
Title: Re: Help with bokeh...
Post by: Ondra on 2014-03-31, 22:28:52
yup, I am getting the same kind of errors in A6, I will investigate it
Title: Re: Help with bokeh...
Post by: Ondra on 2014-05-20, 14:46:55
Fixed