Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: borisquezadaa on 2014-03-28, 20:59:32
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I tried to create a custom bokeh to Corona camera using nodes as in the legos post in the gallery.
BUT...
Still not working...
The box has the bokeh mapped so you can see it.
But the ligth (Small spheres with coronamat with selfillumination) shows a square bokeh in dof... any suggestions?...
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You've probably just overlooked something, post the scene and somebody will take a look ;)
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Thanks for quick reply.
Render is magic and magically now works... just switch back to bladed and now works.
Dont know what could cause it maybe friday caused it. But now works!.
Awesome renderer you have!... totally divorcing myself from any other.
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Aaaaaaand its gone... just open the scene in another pc. The same issue, just this time cant fix it.
I let the scene for bug hunting.
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Up!
There is definitely something wrong with bokeh settings:
http://forum.corona-renderer.com/index.php/topic,3218.15/topicseen.html
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yup, I am getting the same kind of errors in A6, I will investigate it
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Fixed