Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Byteman3D on 2021-03-21, 23:53:05

Title: Face Mapping on Particles
Post by: Byteman3D on 2021-03-21, 23:53:05
Hi,

I'm trying to achive a spraying steam effect with a standard particle system. (I'm trying Parray) with a Radial Gradient Map assigned to the particle material's Opacity Slot. I need a single round gradient on each planar particle. (like in Standard Material/Face Map option)
I'm pretty sure I have done this previously, but I can't achieve the mapping. What am I missing?

edit: Pflow particle works as in the image but parray particle only displays correctly in the viewport- not the final render.