Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: cjwidd on 2021-01-29, 05:56:08
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It would be nice to be able to export (.EXR) a custom bloom aperture, now that the bloom kernel is fully customizable.
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What do you mean by custom aperture? Do you mean setting up your bloom and glare in the VFB and being able to save a black and white image of the shape of the aperture?
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Yes, that sounds right. For example, UE4 uses a default kernel image (https://docs.unrealengine.com/en-US/RenderingAndGraphics/PostProcessEffects/Bloom/index.html) for convolution bloom effects. I was thinking if Corona Renderer uses an image-based solution for custom bloom via the custom aperture editor, maybe it would be possible to save out the custom aperture into a .BMP or .EXR for use in other renderers, e.g. Unreal Engine.
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Hi,
You can simply use Bloom and Glare pass with Bloom set to zero so you get only the glare on the black background.
Here is a example in this video : https://bit.ly/3zMRR8a
I hope this helps.
Regards,
Avi