Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: NOOKTA on 2021-01-28, 10:19:34
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Hello everybody,
stumbled upon a issue that I couldn't solve on my own or with the forum search.
Corona lights appear black in glass reflection/refraction. With thin glass it works in the refraction, but with thick glass is doesn't work in either. I'll explain my snapshots, I also attached the scene.
- purple is a corona light
- yellow is a reflection of purple
- orange is a corona light behind glass
What I did so far:
- check normals
- check/uncheck different light settings
- cube has a thickness of 2cm
- it works when the corona light type is changed to object
- something weird happens when changed to sector
- light shape doesn't affect issue
- tried the latest daily build (7.0 daily Jan 22 2021)
Anybody has an idea how to fix this? My goal is to have it work with thick glass.
Best,
Ararat
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Hi, Sounds like a directionality issue. Can you try setting the directionality of the lights to 40% instead of 54%? It's a workaround but it seems to do the trick for now.
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Hi beanz,
thanks for the quick reply. You are right, I attached another snapshot showing something interesting, that might help solve this issue. At 47% the effect gradually kicks in, I guess depending on the viewing angle?
I can go with 40% for now, but would be great to have fixed in the future.
Thanks,
Ararat
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Hi, Thanks for confirming. I'm in the process of adding this to our internal bug reports and no doubt we will investigate further.
(Internal ID=632149974)