Chaos Corona Forum

General Category => Gallery => Topic started by: tiagodmed on 2014-03-24, 15:01:04

Title: Lego bricks
Post by: tiagodmed on 2014-03-24, 15:01:04
Playing a bit to test the new corona A6, this more than ok!
I used this scene to test the DOF using a custom shape to generate bokeh with chromatic aberration.

(https://dl.dropboxusercontent.com/u/2067306/Lego_Bricks_triadeStudio.jpg)
Title: Re: Lego bricks
Post by: borisquezadaa on 2014-03-24, 16:07:47
It hurts just to look at it.
Does the texture has fingerprints?... nice touch.
Title: Re: Lego bricks
Post by: johan belmans on 2014-03-25, 10:05:11
nice work !!!
Title: Re: Lego bricks
Post by: maru on 2014-03-25, 10:35:28
Damn, I would never have thought of adding colour to bokeh map. :D
Title: Re: Lego bricks
Post by: Jetboy on 2014-03-25, 12:24:15
Works nice, thx for the tip, TS !!!
Title: Re: Lego bricks
Post by: P&M on 2014-03-25, 13:55:50
Nice plastic shader!
Title: Re: Lego bricks
Post by: philbale on 2014-03-25, 14:10:40
Really nice idea - i ned to build something to test that on :)
Title: Re: Lego bricks
Post by: hydeman on 2014-03-25, 14:36:58
Nice !!  i'm a bit curious where did you put that bokeh map ? on camera ?
Title: Re: Lego bricks
Post by: Avan on 2014-03-25, 21:25:14
Nice !!  i'm a bit curious where did you put that bokeh map ? on camera ?

In a camera setings (f10) i think.
Title: Re: Lego bricks
Post by: tiagodmed on 2014-03-26, 15:36:56
Nice !!  i'm a bit curious where did you put that bokeh map ? on camera ?

Simple:

(https://dl.dropboxusercontent.com/u/2067306/corona_material/CustomBokeh.JPG)
Title: Re: Lego bricks
Post by: Chakib on 2014-03-26, 15:53:11
Nice one ! it could be good if the next corona bera installer includes some aperture shapes like maxwell does ( it's lazy i know lol )
Title: Re: Lego bricks
Post by: tiagodmed on 2014-03-27, 01:08:02
Nice one ! it could be good if the next corona bera installer includes some aperture shapes like maxwell does ( it's lazy i know lol )

Some examples for you:

(http://akvis.com/img/examples/refocus/howwork/lens-blur-shape-library.jpg)

(http://farm3.static.flickr.com/2496/4104137957_fe223e7def.jpg)

(http://callalilycreative.com/wp-content/uploads/2013/04/how-to-create-bokeh-shapes-3.png)

http://www.ebay.com/bhp/bokeh-kit
Title: Re: Lego bricks
Post by: hydeman on 2014-03-27, 22:21:52
yess ! thanks for sharing  tiagodmed i'll try that
Title: Re: Lego bricks
Post by: kumodot on 2014-03-28, 00:07:58
Amazing results Thiago ! :) Nice trick simulating c.aberration on Corona Bokeh.
   That makes think about the possibility to shift the Bokeh layers on a composite map (using offset) based on light level, to have more aberration on the brighter points and a little less on the overall image, but i think that´s isn´t possible.
Title: Re: Lego bricks
Post by: tiagodmed on 2014-03-28, 04:54:57
Amazing results Thiago ! :) Nice trick simulating c.aberration on Corona Bokeh.
   That makes think about the possibility to shift the Bokeh layers on a composite map (using offset) based on light level, to have more aberration on the brighter points and a little less on the overall image, but i think that´s isn´t possible.

I imagine it would need a special shader to work.
I went to check how the system of infinity vision for mental ray works, but is only in dof.

http://www.infinity-vision.de/blog/photo-studio-v5
Title: Re: Lego bricks
Post by: tiagodmed on 2014-03-28, 04:59:42
By the way, I set up a procedural bokeh, for anyone wanting to follow the link of the material.

https://dl.dropboxusercontent.com/u/2067306/corona_material/bokeh.mat

(https://dl.dropboxusercontent.com/u/2067306/corona_material/procedural%20bokeh.JPG)
Title: Re: Lego bricks
Post by: kahein on 2014-03-28, 12:06:07
thanks for sharing !
Title: Re: Lego bricks
Post by: vkiuru on 2014-03-30, 11:36:05
Thanks! interesting.
Title: Re: Lego bricks
Post by: maru on 2014-03-31, 12:53:53
Strange thing... I wanted to test this colourful bokeh thing, and it works, but only sometimes... Actually it worked only one time and I can't get it working now.
After I reset scene and loaded it again, I once again managed to make it work only once.
Title: Re: Lego bricks
Post by: vkiuru on 2014-03-31, 13:10:59
Strange thing... I wanted to test this colourful bokeh thing, and it works, but only sometimes... Actually it worked only one time and I can't get it working now.
After I reset scene and loaded it again, I once again managed to make it work only once.

Was just about to post this very issue! strange indeed, I tried rendering the procedural to a jpg but that didn't solve it.
Title: Re: Lego bricks
Post by: maru on 2014-03-31, 13:28:17
Restarted max, works like a charm. Now I can't get it NOT to work. :P
Title: Re: Lego bricks
Post by: romullus on 2014-03-31, 13:54:57
Can you post simple result of custom bokeh shape working, maru? It seems i cannot make it to reasonably work at all. Be it bitmap or procedural. I reverted back to A5 out of curiosity and it still doesn't work. I must do something wrong.
Title: Re: Lego bricks
Post by: vkiuru on 2014-03-31, 13:59:40
Restarted max, works like a charm. Now I can't get it NOT to work. :P

Uhh, same here - works fine after restarting Max. Weird stuff!
Title: Re: Lego bricks
Post by: borisquezadaa on 2014-03-31, 15:25:02
I post the same issue... works when it seems to...
bug hunting...
Title: Re: Lego bricks
Post by: maru on 2014-03-31, 15:43:26
Can you post simple result of custom bokeh shape working, maru? It seems i cannot make it to reasonably work at all. Be it bitmap or procedural. I reverted back to A5 out of curiosity and it still doesn't work. I must do something wrong.
Here. It works. But I had some problems, especially when loading bitmap bokeh. I had to set resolution to something different (just randomly spinned the spinner) and back to 500 to make it work. There is definitely some problem with this.

btw, max 2014
Title: Re: Lego bricks
Post by: romullus on 2014-03-31, 16:26:12
Thanks, maru. I'll try to play with all available spinners, because all i get, is rectangle shaped bokeh, no matter what.
Is that behaviour reported as bug allready?

Edit: nope, nothing helps for custom bokeh shapes on my pc. I have to wait for fix, i guess. Luckily, i'm not a big fan of fancy bokeh, anyway :]
Title: Re: Lego bricks
Post by: maru on 2014-03-31, 17:32:55
Thanks, maru. I'll try to play with all available spinners, because all i get, is rectangle shaped bokeh, no matter what.
Is that behaviour reported as bug allready?

Edit: nope, nothing helps for custom bokeh shapes on my pc. I have to wait for fix, i guess. Luckily, i'm not a big fan of fancy bokeh, anyway :]
I haven't reported it anywhere yet.
Tried restarting max?
Are you using A6?
Title: Re: Lego bricks
Post by: borisquezadaa on 2014-03-31, 18:17:03
I posted the same issue, it seems moved to bug reporting.
http://forum.corona-renderer.com/index.php/topic,3282.msg24233.html#msg24233

Shame... i was playing with some procedural bokehs thanks to the lego post in gallery.
Title: Re: Lego bricks
Post by: romullus on 2014-03-31, 19:07:48
Thanks, maru. I'll try to play with all available spinners, because all i get, is rectangle shaped bokeh, no matter what.
Is that behaviour reported as bug allready?

Edit: nope, nothing helps for custom bokeh shapes on my pc. I have to wait for fix, i guess. Luckily, i'm not a big fan of fancy bokeh, anyway :]
I haven't reported it anywhere yet.
Tried restarting max?
Are you using A6?
Yeas, i did. In fact, i tried everything that was suggested in this tread - nothing helps.
I'm using latest build now, but i've tried A6 as well as A5.