Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: plasticmonster81 on 2021-01-21, 09:27:05

Title: CoronaLight shadow and illumination include/exclude
Post by: plasticmonster81 on 2021-01-21, 09:27:05
Would really like the ability to turn on and off shadow and illumination per object like Vray lights. I had to rerender a scene 3 times to fake a shadow on a product shot, whereas I could`ve just excluded one light from casting shadow, the other from illumination and problem solved.
Thanks
Title: Re: CoronaLight shadow and illumination include/exclude
Post by: maru on 2021-01-21, 10:22:21
Would really like the ability to turn on and off shadow and illumination per object like Vray lights. I had to rerender a scene 3 times to fake a shadow on a product shot, whereas I could`ve just excluded one light from casting shadow, the other from illumination and problem solved.
Thanks

My answer may be disappointing, but Corona is simply not intended for such tasks. It is unlikely that things like this will be added in any near future.
Title: Re: CoronaLight shadow and illumination include/exclude
Post by: burnin on 2021-01-21, 17:40:48
I guess this means Corona engine in whole and also takes C4D version into account... since, based
on findings posted here (https://forum.corona-renderer.com/index.php?topic=32151.msg180796#msg180796), I was also considering such feature request.
Title: Re: CoronaLight shadow and illumination include/exclude
Post by: maru on 2021-01-21, 17:47:40
I'll double check both of these threads and will let give you a final answer. I don't want to mislead anyone.
Title: Re: CoronaLight shadow and illumination include/exclude
Post by: maru on 2021-01-29, 13:59:05
If the point here is:

The ability to exclude a specific object from a specific light's illumination or shadow-casting.
(So you have a light, and in its settings you can decide that object A will be illuminated but won't cast shadows. Currently in Corona we can only exclude a specific object from a light's influence completely (so that it is not illuminated by that light but still casts shadows). In Corona it is also possible to disable shadow-casting for a specific object, but this will affect shadows generated by all lights.)


Then this is not something we are planning to introduce.