Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: vermu on 2020-11-11, 08:01:37
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Hi,
I am doing a scene where I have round mirror. The reflection in the mirror looks like fisheye distorted reflection. I can see most of scene behind me in the reflections. If I put rectangular mirror in the scene I have normal reflection. I can see in the reflection just what's directly behind me. How can I get normal reflection to round mirror that does not look like fisheye distorted reflection?
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The round mirror likely has smoothing applied to it. Remove the smoothing (by adding a smooth modifier) and test it again...
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Thanks alot. That was something I would have never tried. It's now working like a charm.
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Glad to help :)