Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: VASLAVO on 2014-03-19, 21:42:42
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Hi guys, we just test that the dr doesnt recognize network map folders or network folders, only local on server machines, this also apply to bitmaps and proxys, havent tested with xref scenes yet. hope it helps
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The DR just launches 3dsmax as if you would do so locally. Seach for file "received_scene.max" in the DrServer location on the slave. Try opening and rendering it - does it render with textures? If not, you may need to set up the asset paths in 3dsmax to make it work.
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we have done this already, the problem its with the files that are alocatted on the server, we have 5 machines and one server with all the textures so all the machines have virtual mapped disks calling the server, all with the same name path, the dr doesnt find them, no textures, no proxys (that work as textures or referenced files).
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we have done this already, the problem its with the files that are alocatted on the server, we have 5 machines and one server with all the textures so all the machines have virtual mapped disks calling the server, all with the same name path, the dr doesnt find them, no textures, no proxys (that work as textures or referenced files).
Open 3ds Max asset tracker, and check that all paths are set. Make sure their state is OK or Network Path. Sometimes it reports state called "Found". This is very confusing, as it has found the textures, but does not save the path, so on other machines, these paths will not be used. Not sure that is the source of problem, but it is worth a try ;)
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done it, it show found on all of them and also shos on the proxies the network path
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So there's your problem. It should NOT show Found on any of them. OK or Network path status is good - Found status is bad. ;)
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Ok, so this is a personal network problem? because thats the path for the slave, the main computer doesnt says found, any ideas how to fix this?
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Just make sure path is same for all of the computers :)
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but thats the strange thing, it does, all the slaves have the same paths exactly
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ok, my knowledge of asset tracking is limited, but from the discussion it looks like 3dsmax problem
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I had the same issue - even though all my slaves would show the correct path and status as 'Network Path', during render the bitmaps wouldn't show.
Resolving all paths to UNC Location did the trick.
Asset Tracking (Shift + T) - Right click -> Resolve Path to UNC Location.
Hope it helps.