Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: Clero on 2020-10-21, 19:49:57
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Guys, i've been looking for to tutorials that have something that i can use to do a realistic neon, but i can find it.
I tried to use light material e glass above and i can't do the expect result, it doesnt look like neon. does anybody have any tips?
I've been trying to get a neon on bright environments.
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Any reference image?
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Any reference image?
something like that
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Did you try using Corona light + Corona distance shader for opacity? I imagine that might look convincing with two tubes, one larger than the other.
Jan
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Should be fairly easy with some splines and a light material. Plus some bloom and glare in post.
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=31323.0;attach=136017;image)
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Thanks guys, i don't know how distance shader works, i will try to look up.
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For reference on how to use the Corona distance shader, please see: https://help.c4d.corona-renderer.com/support/solutions/articles/12000073516
You may want to experiment with it to control the opacity channel in a Corona Light material.
(just a thought)
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For reference on how to use the Corona distance shader, please see: https://help.c4d.corona-renderer.com/support/solutions/articles/12000073516
You may want to experiment with it to control the opacity channel in a Corona Light material.
(just a thought)
Thank you so much!!!!
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I don't know about the distance shader, or neon, but I know when I wanted a tube light (light material) recently to look more glowing, when I turned on bloom and glare suddenly it was glowing (some atmosphere around the tube). As Beanzvision said above.