Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: VASLAVO on 2014-03-14, 14:49:16
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Hi guys, something that weve noticed is that if you merge a corona proxy to a new scene with a different scale that the one it was created it doesnt rescale , for example, if you have been working on a tree on a cm scaled scene when you import that to a meters scene its get huge.
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Its max not coronas fault, you can simly rescale that object. I belive that the same issue happends with other objects.
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but it doesnt happens with other objects created on the same conditions, thats the strange situtation here.
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This is because in case of proxy, the positions are stored in the external proxy file, and not in the scene itself. When you merge scene, the scene gets modified and its vertex positions rescaled, but the same cannot be applied to the proxy (well it could, but it would fuck up your proxies every time you import them into a scene where units dont match). It could be also done on the fly, but that would create additional complications (for example the units are not currently stored in the proxy format). So while other corona objects will scale, proxy won't.