Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: maru on 2014-03-13, 13:31:57

Title: Light leaks on single-sided geometry
Post by: maru on 2014-03-13, 13:31:57
Here is what happens on the inside of a single-sided geometry. Imagine this as a "cave" object, camera is inside. 1 is with shell modifier, 2 is without.
Build timestamp: Mar 12 2014 22:15:35
Title: Re: Light leaks on single-sided geometry
Post by: Ondra on 2014-03-13, 20:54:52
fixed