Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: aaouviz on 2020-08-21, 04:22:36

Title: process for new camera creation
Post by: aaouviz on 2020-08-21, 04:22:36
Hi,

I'd like to know what decisions Corona makes when I click on the 'create corona camera from current view" button. I can't seem to figure out how corona decides which camera settings should be used (ie: tonemapping, post-processing etc). Does it simply use the settings from the global camera settings? Or the previously selected camera? Or the previously rendered settings? Does it also depend on if I have another camera selected at the time?

I trust there is some logic behind which tonemapping settings are applied to a freshly created corona camera, I just haven't been able to recognise what it may be.

Many thanks for any clarification.
Title: Re: process for new camera creation
Post by: maru on 2020-08-21, 12:01:02
It only creates a new Corona Camera positioned exactly as your current viewport camera/free view. It does not touch any other settings.
If you don't change anything, the global post/tone mapping settings will be used by default (the ones that you currently have in the VFB).
If you enable some "override" options in the Corona Camera, then those will have the highest priority and your VFB settings will be ignored.
See: https://coronarenderer.freshdesk.com/support/solutions/articles/12000039647-how-to-use-the-corona-camera-