Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: aref3dsmax on 2020-07-14, 15:03:03

Title: Displacement Problem
Post by: aref3dsmax on 2020-07-14, 15:03:03
Hi. sometimes we had a problem
when export a heightmap from Quixel or Alchemist in 8 bit or 32bit ( EXR TGA JPG ... )
or height going to step by step

Title: Re: Displacement Problem
Post by: aref3dsmax on 2020-07-14, 15:10:35
this pic 32 bit
Title: Re: Displacement Problem
Post by: romullus on 2020-07-14, 15:14:13
With 8 bits it's fully expected behaviour, however with 32 bits there should no such issues, unless the output from alchemist itself is wrong.
Title: Re: Displacement Problem
Post by: maru on 2020-07-14, 16:39:45
Is it the same with 3ds Max Bitmap and Corona Bitmap? What is the blurring value in the 3ds Max Bitmap / Corona Bitmap loader that is used to load this displacement texture?
Title: Re: Displacement Problem
Post by: aref3dsmax on 2020-07-14, 16:45:16
hi. its corona bitmap
i try with different blur amount
but result no change
Title: Re: Displacement Problem
Post by: aref3dsmax on 2020-07-14, 17:22:54
With 8 bits it's fully expected behaviour, however with 32 bits there should no such issues, unless the output from alchemist itself is wrong.

I was skeptical. But when I opened the texture in Photoshop, it was exactly 32 bits.

I send the texture in 2# post
Title: Re: Displacement Problem
Post by: maru on 2020-07-14, 17:30:34
With 8 bits it's fully expected behaviour, however with 32 bits there should no such issues, unless the output from alchemist itself is wrong.

I was skeptical. But when I opened the texture in Photoshop, it was exactly 32 bits.

I send the texture in 2# post

Well, saving a texture with not enough data in 32 bits will not magically make the missing data appear. ;)

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=30092.0;attach=130078;image)

The only solution I can think of is opening this texture in PS and applying some sort of blur to smooth out the gradients, but obviously that will also blur the details.