Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Simus89 on 2020-07-09, 11:08:54

Title: Render exposure
Post by: Simus89 on 2020-07-09, 11:08:54
Hi guys, i'm actually having a big problem with my "global exposition" in Corona (V.2)


I'm actually working with a double screen setup and i think that yesterday i've probably pushed the wrong keys combination on the wrong screen ahah..
I was setting up a simple external scene and out of the blue the IR window exposure turned from normal (where every shape was visible and distinguishable) to be super burned (everything indistinguishable with Ev:0 - High Comp 1).
From that moment even on a fresh new file, all my scenes cames out burned with the default setting ..
Any idea?

P.s.

thanks everybody for the help :)
Title: Re: Render exposure
Post by: maru on 2020-07-09, 11:59:38
In your screenshots you are showing and overburnt image with exposure 0 and a normal looking image with exposure -2. This is expected. If you render an exterior scene with exposure 0 lit by Corona's sun and sky, it will always appear like that. You simply need to lower your exposure.
Title: Re: Render exposure
Post by: Simus89 on 2020-07-09, 12:19:34
first of all thanks for the answer, even if I realize that the question might have seemed a little trivial ...


I preferred to ask it because, even if it's a while I haven't tried outdoor daytime images, I wanted to be 100% sure that nothing irreparable happened while that happened (I noticed a clear passage between normal-overburned image, and that worried me a lot)
I'm  still pretty sure I've had clear results in the past even with a basic setup, but if it's so, it's ok then!

thank you Maru!