Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: TheAnth on 2020-07-06, 16:07:29
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I am trying to convert my Corona model into VRay.
The only problem is that VRay Converter is not able to convert CoronaColorCorrection map to the classic Color Correction.
Is there a way to solve this issue?
I am using VRay Next 1.1 and Corona 4.1
As you can see from the attached picture, I have the same problem with CoronaBumpConverter.
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Hi, are you having this problem often, or on a large number of materials? If so, I think this should be fixable with maxscript, however we don't really have any maxscript expert aboard.
I will see what exactly could be done here, as it also looks like something that should be improved in V-Ray <> Corona interoperability.
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no at the moment I am having this issue only for this material.
Same for me, I am not an expert with maxscript, so I wouldn't be able to solve the problem that way.
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Greetings, Alek from ChaosGroup's support team here.
I did a bit of testing and spoke to the developer in charge of the V-Ray convertor. The conversion of the mentioned nodes is not yet supported, however, we've logged them for support in our internal to-do lists. There should be a way to convert the nodes via MaxScript which I'll investigate and post the solution as soon as possible.
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Great thank you!
It would be interesting to know this workaround with maxscript
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By the way, the CoronaColorCorrect node is supported (CPU only) when rendering with V-Ray, so there may not be a need for its conversion.