Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: cjwidd on 2020-06-30, 04:26:24
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Corona UVW Randomizer produces artifacts when passed into 'additional bump' slot of Corona Normal Texmap(?)
Corona version: 6 (DailyBuild Jun 18 2020)
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Thanks for the recording. We will definitely look into it.
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So it looks like I have a solution. See my screenshots (especially "blend.png" for the ultimate solution).
I also tried changing the blur value and they are not affecting each other.
I was surprised that mixing bump and normal works like that, I never knew about it. :)
Let me know if anything is unclear from just looking at the screenshots.
Also attaching the scene in the "blend" state.
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Pretty clever man - well done! What do you think about this?
I feel like my original attempt is more intuitive, but incorrect - obviously your approach is correct. Do you think the UVW Randomizer or Corona Normal Texmap will be updated to support a different type of workflow?