Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: aref3dsmax on 2020-06-25, 09:27:52
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Hi I need Reflection refraction filter for post-production
like render pass in vray
so how can we create it? because in need alpha make just for reflection
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Hi I need Reflection refraction filter for post-production
like render pass in vray
so how can we create it? because in need alpha make just for reflection
Please see here: https://coronarenderer.freshdesk.com/support/solutions/articles/12000066916-how-to-use-masks-with-reflection-refraction
In order to utilize propagation of masks, you will need to have Corona v.6 DB installed, you can find the latest daily build here (18/06/2020): https://www.dropbox.com/sh/mswauuv1afec8am/AAA5OKrd_QujokDM3mxQ7S40a
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You have a lot ...I can.,
hi thanks . I feel that you did not understand my question correctly.
I know render element. I search a way for reflection refraction mask.
that's my protfolio
https://aref3dsmax.cgsociety.org/
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You have a lot ...I can.,
hi thanks . I feel that you did not understand my question correctly.
I know render element. I search a way for reflection refraction mask.
that's my protfolio
https://aref3dsmax.cgsociety.org/
I am afraid we do not understand your question correctly, because you never correctly described what exactly you would like to achieve. Can you please clarify? I don't think "I need reflection refraction mask" + a link to your portfolio is good enough. Can you please give us a bit more detail what exactly you are looking for? Maybe an example how it works in V-Ray?
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(https://docs.chaosgroup.com/download/attachments/28410783/VRayReflections_00000.png?version=2&modificationDate=1490760843000&api=v2)
(https://docs.chaosgroup.com/download/attachments/60100189/VRayReflection_00000.jpg?version=2&modificationDate=1587717259000&api=v2)
(https://docs.chaosgroup.com/download/attachments/60100249/VRayRefraction_Graph_v02_00000.png?version=2&modificationDate=1587717337000&api=v2)
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raw reflection = CShading_RawComponent set to "Reflect"
reflection filter = CSading_SourceColor set to "Reflect"
reflection = CShading_Reflect
It is the same with refraction. Hope that helps!
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raw reflection = CShading_RawComponent set to "Reflect"
reflection filter = CSading_SourceColor set to "Reflect"
reflection = CShading_Reflect
It is the same with refraction. Hope that helps!
many thank. 100 % that's my questions answer....
you are best...
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You're welcome! Always happy to help.