Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: Cinemike on 2020-06-10, 20:19:25
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Load the scene and start the IR in the viewport.
Select object "links" in the OM.
Rename it. Press enter. IR rerenders the scene without the normal map visible. I assume it's an issue with the vertex map shader I used.
Bonus: Stop the IR. Crash. Does not happen all the time, I guess ;)
Win 10, S22, V6 latest daily
I uploaded the normal texture via dropbox (the private uploader failed to work for me).
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Load the scene and start the IR in the viewport.
Select object "links" in the OM.
Rename it. Press enter. IR rerenders the scene without the normal map visible. I assume it's an issue with the vertex map shader I used.
Bonus: Stop the IR. Crash. Does not happen all the time, I guess ;)
Win 10, S22, V6 latest daily
I uploaded the normal texture via dropbox (the private uploader failed to work for me).
Hi Mike, I can't seem to find the file you are refering to. What was it called?
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It's the same file as in my other IR report, it must have got lost in the mail, but I re-attached it here.
I did not get the crash with the latest daily but renaming "links" reliably loses the normal map in the IR until a restart.
I'll try to re-upload the normal map I used, too.
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I am giving up trying the private uploader.
The upload stops and I get this message.
File's 75 MB.
When I uploaded with dropbox the other day, there were no errors.
The name of the file is Bricks06-nrm.jpg
But you can use any image you like there, the normal effect vanishes on renaming "links".
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Could you reproduce the vanishing normal map effect in the viewport IR?
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Could you reproduce the vanishing normal map effect in the viewport IR?
I couldn't actually. It seems to work as expected which is odd.
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Here are my steps, happens reliably all the time (with any map or shader I use).
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A file for everybody to try with just shaders. Rename "links" and lose the normal effect in the IR.
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Confirmed that it happens here with that file, in R21, latest daily.
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In fact if I do this - open your scene, create a cube, apply that material to the cube (interestingly perhaps, the material preview does not show any sign of the normal map effect), start IR, rename the links object, I get a crash :)
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In fact if I do this - open your scene, create a cube, apply that material to the cube (interestingly perhaps, the material preview does not show any sign of the normal map effect), start IR, rename the links object, I get a crash :)
Thx for giving it a try.
Yes, this scene crashes a lot (had 3 now in the past minutes, with R21 and S22), even touching an object in the OM is risky.
I DO blame the vertex map shader, since I had issues with vertex maps and Corona in earlier versions already, but they were gone-
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I actually should take that back!
It seems it is the layer shader that causes the issue.
I applied the vertex map directly in the attached scene (does not make much sense, but it serves as a proof of concept) and I can rename the object as I like and there are also no crashes.
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It also happens with bump instead of normal and not with the layer shader in another mode than layer mask.
Gotta stop now and do something even more destructive: Going shopping in that heat ;)
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It's a combination of the vertex map shader and the layer shader in mask mode.
With a checkerboard shader as a mask, you can rename without issues, with the vertex map you get the "blank effect".
Not risking divorce, going shopping now!
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Tracking this at (Internal ID=527483452)
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Thx a lot, guys!
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Still crashes on moving "links" in the VP after having renamed it.
V6 RC1
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Noted!