Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: cjwidd on 2020-05-24, 12:45:52
-
Is it confirmed that vector displacement does not have triplanar support as of Corona version: 6 (DailyBuild Apr 28 2020)?
-
Is it confirmed that vector displacement does not have triplanar support as of Corona version: 6 (DailyBuild Apr 28 2020)?
Hi Cjwidd,
Can you please provide some examples and a use case scenario for this issue?
-
Hey George, I've provided a short video walking through the process and an example use case:
tl;dr - us vector displacement for a snow shader with ice flakes
-
Hey George, I've provided a short video walking through the process and an example use case:
tl;dr - us vector displacement for a snow shader with ice flakes
Thanks for the pretty thorough explanation Cjwidd, we will look into this further.
-
Thanks George, no problem :)
-
It work if you change nodes order
(https://i.imgur.com/ay3QJKW.jpg)
-
oh that's embarrassing - should've thought to try that :/
-
oh that's embarrassing - should've thought to try that :/
Please let me know if you encounter any issues with the reverse triplanar order.
-
If you are only using the Triplanar map as a mask for your displacement, you should be able to get the same using the Falloff map.
-
Reverse triplanar is effective, thanks @Sprayer