Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: albionznl on 2020-05-14, 18:00:13

Title: Reeded/Currogated Glass Material
Post by: albionznl on 2020-05-14, 18:00:13
Hi everyone,

Im new in Corona and i am trying to replicate this material (reed glass) but until now i cant do it, can anyone show me how ?

Thanks in advance
Title: Re: Reeded/Currogated Glass Material
Post by: marchik on 2020-05-14, 18:42:52
all you need to do is to create proper geometry or bump map/normal bump map to imitate this geometry and play with refraction glossiness parameter
Title: Re: Reeded/Currogated Glass Material
Post by: albionznl on 2020-05-14, 21:49:54
all you need to do is to create proper geometry or bump map/normal bump map to imitate this geometry and play with refraction glossiness parameter

im trying that but the result is a 'cheap' version and not really realistic,maybe its my skills but thanks for the answer
Title: Re: Reeded/Currogated Glass Material
Post by: leon51 on 2020-05-18, 06:37:13
Yes, marchik is right. Best bet is to create it with geometry. You need to create a shape like the attached and extrude. I created it with circles and a rectangle.
Title: Re: Reeded/Currogated Glass Material
Post by: cjwidd on 2020-05-19, 10:58:52
the appearance of glass is always going to be pretty heavily dependent on the manner in which it is illuminated, not to mention the reflections. I wouldn't write off the material before you are sure the lighting / reflections are appropriate.