Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: fictive on 2020-05-13, 19:16:21

Title: Jewelry Rendering - 3DSMAX
Post by: fictive on 2020-05-13, 19:16:21
Hello everyone,

I am trying to set up a small "studio setting" for jewelry products I'm planning to render, but I just can't manage to get the lighting setup
and the right materials for Metals (gold) and Gems (diamonds). I am currently using a simple backdrop, with 3-4 targeted lights.
I attached some screenshots of my setups and the gold material I am using for the metal

I am relatively satisfied with the dispersion of the diamonds, yet the metals are catching aggressive black reflections from the environment.

To eliminate those reflections and get a more natural feel, I tried the following:

1. Adding an HDRI of studios and interior rooms
2. Adding a gradient map with different combinations of black, whites and grays and using as environment
3. Isolating the jewelry in a completely closed environment (globe/light box)

However I still did not get any results. I attached some photos to show some of the results I obtained.

Can anyone offer any help? What am I doing wrong here?

Thank you for your attention, any feedback would help!


 
Title: Re: Jewelry Rendering - 3DSMAX
Post by: leon51 on 2020-05-18, 06:46:42
Well it depends on what you are trying to replicate. So you'd need to find a source image that you like and then work towards that. You'd need to then find all of the details which went into that shot and add those to yours - it depends how the photographer has set up his scene. Obviously a ring or metal item is very reflective so it's going to pick up a lot of details surrounding the scene and I guess that's why you added the HDRI. However adding an HDRI isn't the same as recreating the scene. I would start by looking for YouTube videos showing how to do jewellery photography and set up your scene in the same way. Make sense?
Title: Re: Jewelry Rendering - 3DSMAX
Post by: fictive on 2020-05-18, 13:37:49
Yes I totally agree. I might be trying to find an easy way around that but I need to recreate the real setup completely. Thanks for the help! :D
Title: Re: Jewelry Rendering - 3DSMAX
Post by: sprayer on 2020-05-18, 14:00:20
i recently found in max tool called - place highlight. it may help to place light. or make hdri in the same way with Lightmap | HDR Light Studio plugin