Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Nekrobul on 2014-03-05, 10:37:12

Title: Framebuffer resolution bug
Post by: Nekrobul on 2014-03-05, 10:37:12
We encounterd a strange problem with corona using resolutionons with width lower than heigh for example 1000x2000, framebufer starts glitching around and strats to affect calculation time if it is not minimized.
Title: Re: Framebuffer resolution bug
Post by: Ondra on 2014-03-05, 11:23:40
This is a known bug that was already fixed, just wait for the next stable release which should be soon ;)