Chaos Corona Forum

General Category => Gallery => Topic started by: iarvi on 2012-11-28, 16:57:43

Title: Conceptual Design Competition Entry
Post by: iarvi on 2012-11-28, 16:57:43
Hi all.

We got a last minute invite for a conceptual design competition. The idea, design and project was done in a couple of days. Modeled in ArchiCAD to get floor plans, sections, elevations, areas and other presentation stuff.

Rendered (8 views) in Corona for an hour each in a corei7 920 16gb. The scene was about 300M polys. Cars and people are very low poly count for a realtime walkthrough show. Post work in photoshop.

While setting up renders, I wished for 2 things:
1. that lights wouldn't show behind glass. I added some interior lights and set them not to be directly visible.
2. that CoronaScatter had some simple (box) self-collision detection or that it rendered particles.

Also... one question: The interior walls had some texture showing store shelves and other things. I added emission to that material to avoid using interior lights because I didn't want them to appear; but RAM usage was HUGE when parsing the scene using that material with emission. The texture is rather large, but I don't know if using about 7-8gigs of additional ram because of this is right or a bug.

Best regards.
Title: Re: Conceptual Design Competition Entry
Post by: Ludvik Koutny on 2012-11-29, 10:21:29
The base of images is nice, but i would ditch extreme vignetting with blur and reduce chromatic abberration a bit... These lo-fi image effects do more harm than good if they are used in an excessive non-subtle way ;)
Title: Re: Conceptual Design Competition Entry
Post by: Chakib on 2012-11-29, 18:21:25
Nice but the p.production is a little bit heavy
Title: Re: Conceptual Design Competition Entry
Post by: maru on 2012-11-29, 20:23:12
I second that. Heavy post processing, looks like a print from 60's camera.
Title: Re: Conceptual Design Competition Entry
Post by: iarvi on 2012-11-30, 00:08:53
thanks for the comments.
I agree about post... but there wasn't much I could do about it.
Title: Re: Conceptual Design Competition Entry
Post by: Raviraj005 on 2012-11-30, 03:06:06
nice work....

generally DOF is not seen in long Exterior shots... besides great job
Title: Re: Conceptual Design Competition Entry
Post by: mjkl on 2012-12-16, 19:36:17
which gi engines used?