Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: SamL on 2020-04-14, 12:14:45

Title: Animated Proxy Optimisation
Post by: SamL on 2020-04-14, 12:14:45
Hi,

I'm currently dealing with a lot of high poly objects with procedural animations on them (noise, bend etc.).
When working with objects like this in VRay we would use the "Expand # to frame number" feature in the VRay proxy so that we could export each frame of animation to one proxy. This allowed us to bake down the animation to smaller files so that the frames don't take as long to calculate/parse.

Is there an option for this in Corona?