Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: franm on 2020-04-07, 08:10:22
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I have am using a wood texture jpeg. It looks pretty nice so far but don't know how to rotate the direction of the wood 90 degrees. Tried a couple of things I saw on line but either direction didn't actually change or material turned "black." Admittedly have not studied program as much as I should, am looking for a shortcut asking here. Thank you.
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We need some Corona specific UV controls because the Projector shader currently isn't supported in the IR (unreliable), the Layer + Transform combo is OK but not for bump maps...
If your material projection is set to anything rather than UV-Mapping then you can change it under the "coordinates" tab - once you have the material tag selected that is. Just change the H P B values by 90 degrees, one of them will work :)
You can also place the texture into a C4D layer and then put the Transform effect on top of it. You can use that functionality to rotate the bitmap and it tends to work fine with diffuse textures... Won't work fine with bump maps though.
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Another thing you could try is setting the material to cubic and in "texture mode", rotate the material 90 deg. Maybe that might help?
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=28691.0;attach=122982;image)
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Thank you so much Beanvision, I just tried that and, done! Thank you as well Nejc, had tried but no success with H P B.
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Glad to help ;)
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We need some Corona specific UV controls because the Projector shader currently isn't supported in the IR (unreliable), the Layer + Transform combo is OK but not for bump maps...
If your material projection is set to anything rather than UV-Mapping then you can change it under the "coordinates" tab - once you have the material tag selected that is. Just change the H P B values by 90 degrees, one of them will work :)
You can also place the texture into a C4D layer and then put the Transform effect on top of it. You can use that functionality to rotate the bitmap and it tends to work fine with diffuse textures... Won't work fine with bump maps though.
Thank you Nejc Kilar. Much later now...I tried this "90 degrees option"and it works great. Have a little bit more experience and understand what you are saying.