Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: yushi76 on 2020-04-06, 15:55:53

Title: Bake Materials Problem
Post by: yushi76 on 2020-04-06, 15:55:53
Hi everybody.
I have to put an exhibition scene I made with C4d and Corona to skatchfeb. Therefore I have to bake the materials to load them into sketchab.
But everytime I only receive black textures for diffusion channel. What I have to do?
thx for answers and stay healthy
Title: Re: Bake Materials Problem
Post by: TomG on 2020-04-06, 16:41:41
We don't support baking at the moment, sorry.
Title: Re: Bake Materials Problem
Post by: TomG on 2020-04-06, 16:47:46
For our information, what is the workflow you have to follow to export from C4D to Sketchfab? If you could break that down for us, that would be useful :)
Title: Re: Bake Materials Problem
Post by: burnin on 2020-04-06, 22:27:19
For our information, what is the workflow you have to follow to export from C4D to Sketchfab? If you could break that down for us, that would be useful :)
Sketchfab Cinema4D Plugin (https://github.com/sketchfab/c4d-plugin)
     Export a model to Sketchfab (https://github.com/sketchfab/c4d-plugin#export-a-model-to-sketchfab)
Title: Re: Bake Materials Problem
Post by: TomG on 2020-04-07, 13:13:06
If that is the process, then it would be down to the Sketchfab exporter to support Corona materials (and would be outside of our scope to do anything there). If there's a previous step of baking using native C4D tools, before running this exporter, then we could take a look and see if that's something that would be on the MAXON side or the Corona side.