Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: mitchino on 2020-04-06, 12:03:51

Title: Corona RAM consumption
Post by: mitchino on 2020-04-06, 12:03:51
Is there a way to limit the amount of RAM and threads Corona uses while using interactive rendering? I find my mac pro gets really sluggish when Corona is calculating passes.
Title: Re: Corona RAM consumption
Post by: TomG on 2020-04-06, 15:30:15
For RAM - you'd have to simplify the scene :)

For threads, the info on adjusting how many threads it's allowed to use is on the helpdesk page at https://help.c4d.corona-renderer.com/support/solutions/articles/12000035920-how-to-use-interactive-rendering-in-corona-renderer-for-cinema-4d-

Cheers!
Title: Re: Corona RAM consumption
Post by: mitchino on 2020-04-07, 17:53:20
Thanks, so how much RAM does Corona need? I have 64GB in my mac, but I still find interactivity really poor while the VFB is rendering.
Title: Re: Corona RAM consumption
Post by: TomG on 2020-04-07, 18:09:43
RAM doesn't affect the speed of rendering at all (until you run out of it). There will be an error warning from Corona if you are running low on RAM. I am not sure if you mean "interactivity of other software/the machine in general while IR is running" or "speed of IR itself" - in the first case, adjusting the number of threads given to IR can speed up the machine/other software, at the cost of IR itself being slower.

You never mentioned what hardware you are running on, the CPU will make a big difference to the second case, the speed of IR (as will the complexity of the scene).
Title: Re: Corona RAM consumption
Post by: Stefan-L on 2020-04-18, 22:56:59
here the corona ipr is pretty nice and smooth i must say in v5.

but we use dual xeons or threadripper 3 workstations, which give us pretty nice interactivity.
we also have "only" 64gb on each machines, so ram for sure isnt the problem, more the cpu i guess