Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: cjwidd on 2020-04-01, 08:52:33
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I have been steadily making efforts to replicate this surface using a set of PBR maps captured from an xTex scanner for over a week. I have so far been unable to achieve a desirable result.
The surface is a semi-reflective substrate with a fabric mesh flattened over it. The fibers of the fabric disperse light in a concentric pattern when illuminated with a strong directional light source; I've tried to capture this effect in the attached video. I'm genuinely unsure of whether this can be achieved in a texture alone, but may require geometry instead. If so, I could probably 'grow' (simulate) the fibers with TyFlow and then have a base surface as the substrate
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Hi
This is my result of very quick tests using SigerScrathes map (inverted black/white colors) in bump slot + 0.5 Glossiness. Actually that is it about used here material. Hope it can help you to achieve desired result
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This is very helpful! You can generate a ton of different looks with a distortion map :D
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This is very helpful! You can generate a ton of different looks with a distortion map :D
That's true, really useful tool
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This was a very challenging material, but I've arrived at a result that I think is suitable for production:
Substance Designer 10.1.0
Corona Renderer 5
(https://i.imgur.com/UxvM3WB.png)
(https://i.imgur.com/peUpaR9.png)
(https://i.imgur.com/Pwa6b6T.png)