Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: lucidmetal on 2020-03-20, 06:26:52
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Hi. I've just made the switch to Corona from Vray, its a great renderer. I am rendering through the frame buffer with denoising and all looks good. but when I do a batch render out but it saves it without any denoising. If I want to save a version with denoising I need to save it separately as an exr file out of the framebuffer after the render is finished. Is there anyway around this as it seems like double handling. I feel like I am missing something simple, can anyone steer me in the right direction - basically I need to do a batch render that outputs exactly what I see in the framebuffer (LUTs, denoising, bloom etc). thanks.
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Hi. I've just made the switch to Corona from Vray, its a great renderer. I am rendering through the frame buffer with denoising and all looks good. but when I do a batch render out but it saves it without any denoising. If I want to save a version with denoising I need to save it separately as an exr file out of the framebuffer after the render is finished. Is there anyway around this as it seems like double handling. I feel like I am missing something simple, can anyone steer me in the right direction - basically I need to do a batch render that outputs exactly what I see in the framebuffer (LUTs, denoising, bloom etc). thanks.
Please post Corona and 3ds max version, thank you.
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It really should be working like this (saving what you see).
Which denoiser are you using?
Also possible workaround: add a CShading_Beauty render element. Make sure denoising is enabled in its settings. Make sure you save your render elements.
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Hi.
Max 2016. Not sure how to find the corona version, but it I signed up about 3 months ago and downloaded the corona version then.
Please post Corona and 3ds max version, thank you.
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Lots of places to spot the Corona version :)
Also, let us know which denoiser you were using as Marcin asked.
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It really should be working like this (saving what you see).
Which denoiser are you using?
Also possible workaround: add a CShading_Beauty render element. Make sure denoising is enabled in its settings. Make sure you save your render elements.
I tried this, but unfortunately I still get the original non-denoised version saved as the Beauty pass.