Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: SamL on 2020-03-12, 17:21:13

Title: Render Mask By Layer
Post by: SamL on 2020-03-12, 17:21:13
I would love it if we could tell Corona to render by Max layer as well as selected/GBuffer ID etc.

We use a lot of XRefs in the studio and people don't set up their GBuffers for every single object in the scene, as such we can sometimes be missing masks of specific things but have no way to select them other than merging the XRefs (this can become a pain further down the line if the client requests changes as we have to update lots of files instead of just one)
Title: Re: Render Mask By Layer
Post by: NicolasC on 2020-03-13, 10:19:01
Nice idea indeed ;)
Title: Re: Render Mask By Layer
Post by: maru on 2020-03-30, 16:02:27
Already reported; duplicate.

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