Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: tshelton on 2020-02-19, 18:24:09
-
I followed a tutorial a while back on creating a fabric material in Corona. And it works great, except it was made in 3ds Max, and I have a question on how to accomplish one element that they used. They used a falloff node in the fresnel mode, then plugged an image into the light part of the falloff and a darker version of the same image into the dark portion of the falloff node. This is to replicate the look of fabric reflecting more light at glancing angles. I looked through Cinema and I couldn't find anything that could accomplish what 3ds max does easily. So I created a convoluted way of merging my images with fresnel, then merging them together using layer nodes. Is there a better way to accomplish this? Image is attached below showing my solution.
-
Not totally sure if I got this right. But you could use the fusion shader to do the same thing i think.
-
It looks like Fusion is an older version of the Layer shader. So it would accomplish the same as I have, but with less control.