Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: Alex Abarca on 2014-02-19, 05:09:05

Title: My next WIP
Post by: Alex Abarca on 2014-02-19, 05:09:05
This is my next test, scaling into a big scene. My XREFS wont render, so im forced to merge everything into one file. Next will be trees, context, people, dogs and what not.
Title: Re: My next WIP
Post by: johan belmans on 2014-02-19, 09:24:44
FYI With the futher release of Alpha 6, Xrefs will render.
Title: Re: My next WIP
Post by: Alex Abarca on 2014-02-19, 21:26:53
Thanks for the info. Damn! my scene has a bunch of xrefs
Title: Re: My next WIP
Post by: Alex Abarca on 2014-02-27, 06:44:48
With all this testing this is what I have so Far. Testing CR on a large scene.
Title: Re: My next WIP
Post by: RolandB on 2014-02-27, 09:34:03
Well done Alex
This renders are soft and clean; could you tell us how you light them ?
Thanks
Roland
Title: Re: My next WIP
Post by: romullus on 2014-02-27, 11:11:35
All looks really good, except grass. Lawn should be mowed and grass material could use more translucency. Usually grass is more translucent than tree leaves.
Title: Re: My next WIP
Post by: Alex Abarca on 2014-02-27, 20:30:55
All looks really good, except grass. Lawn should be mowed and grass material could use more translucency. Usually grass is more translucent than tree leaves.

Hi, Do you mean to add Mow Lines or to square off the tips of the grass? For the Translucency factor, i did add it. However It may be not shown punchy because of the sun angle or the grass may be occluding each other. I notice some people mix 2-3 types of grass and make them taller than the base grass plane. I think by raising some blades you get that maximum detail of translucency. I think it happened here and its something I discovered by mistake http://forum.corona-renderer.com/index.php?action=dlattach;topic=2784.0;attach=11379;image (http://forum.corona-renderer.com/index.php?action=dlattach;topic=2784.0;attach=11379;image)

Well done Alex
This renders are soft and clean; could you tell us how you light them ?
Thanks
Roland

Simple set up. I went to Master Jeff Patton's site  and downloaded his HDRI's http://jeffpatton.net/2013/06/four-new-hdrs/ (http://jeffpatton.net/2013/06/four-new-hdrs/). Then I followed the setup in the pictures below,
Title: Re: My next WIP
Post by: Elviz on 2014-02-28, 02:13:54
Very nice, I like it a lot.

Maybe a less reflective glass would make it look a bit more "realistic"
Also I liked the highlight on first image a lot more, bring it back! & downgrade the gamma/exposure a little bit ;)
Title: Re: My next WIP
Post by: Alex Abarca on 2014-02-28, 07:32:33
Very nice, I like it a lot.

Maybe a less reflective glass would make it look a bit more "realistic"
Also I liked the highlight on first image a lot more, bring it back! & downgrade the gamma/exposure a little bit ;)

Well I'm testing the render engine for my office work. I am testing it against actual photographs see below, that glass is reflective. Also the sun lighting corresponds to the actual geographical location, north axis, time of day and year. Take a look. I also finished one the other image. I hope Mr. Keymaster sees this. This engine is amazing!