Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: gubbfet on 2019-12-19, 08:04:01

Title: Fall off in C4D
Post by: gubbfet on 2019-12-19, 08:04:01
Hi guys,
I will start a new question of a common problem, seen the question before but no solution.
I doing a car shader and are looking at this:
At 13:40 he is adding a fall off shader in 3DS. My question is how do I achieve this is C4D to the mirror mask?
Title: Re: Fall off in C4D
Post by: burnin on 2019-12-20, 02:28:27
To mimic, use Fresnel Shader.
Using Node Material Editor you will find it under Create > New Shader > Fresnel.
Set it to Physical (IOR 1,45) and plug in Mask 1 of Layered node.
(see attached)
Title: Re: Fall off in C4D
Post by: gubbfet on 2019-12-20, 11:46:59
Thanks for that!
I will have a go.