Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: farid on 2019-12-10, 20:04:20

Title: Unwanted opacity on objects with Environment Override
Post by: farid on 2019-12-10, 20:04:20
Hey guys,

I wonder if anyone can help. I am using Corona 4 and have stumbled upon the following issue: When using Environment Override the objects become transparent. Please see screenshot attached.

Title: Re: Unwanted opacity on objects with Environment Override
Post by: Beanzvision on 2019-12-11, 11:10:50
Hi there, Can you try this with the latest version V5? It's free to upgrade. https://corona-renderer.com/download If it persists, can you please send us the scene via our private uploader?

Private Uploader:
https://corona-renderer.com/upload
Title: Re: Unwanted opacity on objects with Environment Override
Post by: farid on 2019-12-14, 22:42:47
Hey! Thanks a lot for trying to help. I did try it with the latest version, but to no avail ;(

Please see the file name: Successfully uploaded as 1576359713_unwanted-opacity.zip.

Hi there, Can you try this with the latest version V5? It's free to upgrade. https://corona-renderer.com/download If it persists, can you please send us the scene via our private uploader?



Title: Re: Unwanted opacity on objects with Environment Override
Post by: romullus on 2019-12-14, 23:13:36
If you used background image with screen mapping for reflection override, then it's "correct" result. You should always use image with spherical mapping for reflection override. It's not a problem with V4 or V5 and not even with Corona, other renderers will give you the same result. You give the wrong input and renderer will spit the wrong output.
Title: Re: Unwanted opacity on objects with Environment Override
Post by: farid on 2019-12-15, 13:47:50
If you used background image with screen mapping for reflection override, then it's "correct" result. You should always use image with spherical mapping for reflection override. It's not a problem with V4 or V5 and not even with Corona, other renderers will give you the same result. You give the wrong input and renderer will spit the wrong output.

Smashed it! Thank a lot! That worked now
Title: Re: Unwanted opacity on objects with Environment Override
Post by: romullus on 2019-12-15, 14:11:42
You're welcome!