Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Utroll on 2014-02-16, 13:00:55
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I know it won't be the most needed feature ever but I've been recently playing with Nox render, very similar to maxwell, and there's a feature to automatically spot and kill fireflies from render VFB post panel. That feature with a slider to fade the effect might be usefull.
All in all I was not convinced by Nox (unstable, tried three times, crashed three times) but the VFB is very promising and sexy.
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there is already the highlight compression parameter for that
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there is already the highlight compression parameter for that
It's not the same, he's asking for what is rather "speckle removal" tool. I have to say NOX does indeed has some interesting features in frame-buffer, but I wasn't otherwise interested in even trying it.
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well it's not bad but it's not fast neither, it's 95% maxwell aka slow but pretty, and not stable (on my machine at least).
Anyway that was just wondering as most 'beginners' with corona post about fireflies, or when you've launch a big render and notice after 24h that you you have some, it could be convenient to fake/solve it quickly rather than relaunch render or stamp stamp stamp with image editing softw.
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Are you discussing the burnt-out white pixels on reflective areas??
My example
(http://sja.com.au/uploads/Corona_Cam001_0155_FIREFLIES_EXAMPLE.jpg)
I am looking for this "highlight compression" feature in v .5 but cannot find the field for it...
Vray has a "Max ray intensity" setting to supress fireflies
Any solution?
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you'll find what you're looking for in render settings : MSI = max sample intensity (put it down) and lower in the post tab you'll find contrast / highlight comp / ... you can tweak them during rendering, or even after (doesn't work after render in VFB+ though)
I was more talking about a automatic stamp feature, not really 3d related, but usefull in your exact case : go on fancy postprod without the boring cosmetic step nor relaunching.