Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: alexyork on 2019-12-06, 12:29:27
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Hi chaps,
Just found that using Gbuffer Material ID -1 (disabled) doesn't work - it still renders in c_mask element (monochrome) e.g when your element is set to only render ID 2 for example.
Cheers,
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Sorry for the silence. We will definitely check this!
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No worries. Happy new year to you all :)
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I think it works as expected.
If it's set to -1, it means that the override is disabled, meaning that the number set in material editor will be used (see screenshot).
If it's set to anything else, then this number will be used instead of the material editor number.
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You're right. Our cock-up! As you were... :D