Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: troy_1234 on 2019-12-05, 23:31:57
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Hi,
I often use one camera for a set of stills, animated to each different location. (This was for ease of upload on the old rebusfarm).
I've just realised that when I animate the tone-mapping within the camera i.e have different white balance values for each frame, it does not output correctly- maybe it's taking the tone mapping from the first frame or a global over ride?
It shows correctly in the frame buffer but once saved it's incorrect. (Saved as a jpeg and/or an EXR).
Using Corona 5, 3ds max 2018, i7770 processor.
Thanks,
Troy
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There are a few oddities with parameter block handling of renderer properties (exactly that "Oh, I'm just using the key at frame 0 regardless of my current value") and also some update issues with the CoronaCam when using frame sequences, but this works for me.
What do you use in render setup -> common parameters? Range or frame list? Do you save manually from VFB or do you render the sequence at once? Do the white balance values look ok in the curve editor when this happens? Empty scene with animated cam would be nice to test, as said: works here.
Good Luck
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We will either need a better description of the issue, or the scene itself if possible. The uploader is in my signature.
We don't know:
- what specific settings are used (in camera or in render settings?)
- are the settings animated? (in camera?)
- how exactly it outputs the images? (are there some specific post settings applied to all of them?)