Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Mats on 2019-11-23, 10:52:08
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Hi.
I am having trouble cleaning up this scene.
I just started out using Corona so might be some beginner mistake i am doing.
I have tried to leave the render on over the night. (1800 passes)
But its still not clean. The denoiser makes the problem a bit better, but does not solve the issue.
Any ideas?
Corona 5 45day trial
3ds max 2020
Windows 10 x64
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It would be nice to know your render settings, you could try increasing the Light samples Multiplier and lowering your Max-sample Intensity. Also try pathtracing/pathtracing just to see. What de-noising you are using?
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Thanks for the tips.
I did some digging myself and found someone talking about bump maps and other lowfrequency noise could make fireflies like that.
So i tried removing the bumpmap from the shader - And that seems to have made it better, i think if i leave it on over the night now it will clean up.
But again... i would like to have the bump in the shader, so i will try play around with the settings you posted. thank you :)