Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: velendil on 2012-11-15, 11:03:12

Title: Glass & lights
Post by: velendil on 2012-11-15, 11:03:12
Hello,

I got this problem while using some kind of glass material. Glass completely disappear when is in front of Corona Lights as well Rectangle as Sphere. The problem is still with frozen lights.

Greetings!

Title: Re: Glass & lights
Post by: maru on 2012-11-15, 13:04:53
Isn't this a hardware error? This doesn't happen when you use standard materials? I usually disable transparency in viewport, this fixes everything. :P
Title: Re: Glass & lights
Post by: Chakib on 2012-11-15, 21:45:34
maybe it's just in the viewport and a graphic card problem

did you try a render?
Title: Re: Glass & lights
Post by: velendil on 2012-11-16, 11:18:41
I'm using Nitrous as viewport driver (GF GTX 250 with last driver). And this issue is only connected with Corona when I enable transparency in it . It is rendering properly, but the other issue is even when You check off "directly visible" in light, it is still visible in render.
Title: Re: Glass & lights
Post by: Ondra on 2013-03-04, 19:45:17
Unable to reproduce, maybe send a scene if it still happens in alpha 4