Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Feodor on 2019-11-15, 13:24:25

Title: Problem IR Corona 5
Post by: Feodor on 2019-11-15, 13:24:25
Hello!
Faced a problem. After some time in Corona 5, IR becomes very sensitive, it is updated even when you simply move the mouse over the viewport.
It is necessary to reboot 3ds Max.
Who else came across this?
Title: Re: Problem IR Corona 5
Post by: GeorgeK on 2019-11-15, 14:03:49
Hey Feodor,

Are you using any scripts or plugins for your 3ds max and for the scene where you are experiencing this?
Title: Re: Problem IR Corona 5
Post by: Feodor on 2019-11-15, 15:05:04
With the release of version 5, I am working with only one project so far, the project is a heavy max file weighing more than 500mb. There is currently a Phoenix effect in the scene. I use a lot of scripts, as always.
I noticed this happens after a long test render, at first everything is fine. I start the render, it takes one hour. I stop the rendering, turn on the IR, and such a problem begins.
Title: Re: Problem IR Corona 5
Post by: Feodor on 2019-11-15, 16:05:30
One more clarification. Found this problem appears after working time 3ds max.
I have two versions of 3d max open. In one, I modeled an object; in the second, I assemble the scene and render. While I modeled in the first, in the second this problem appeared by itself. Although I inserted only a new object there and that's it.
Title: Re: Problem IR Corona 5
Post by: GeorgeK on 2019-11-15, 18:02:02
One more clarification. Found this problem appears after working time 3ds max.
I have two versions of 3d max open. In one, I modeled an object; in the second, I assemble the scene and render. While I modeled in the first, in the second this problem appeared by itself. Although I inserted only a new object there and that's it.

Can you please record a small vid/screen capture of this  and upload? If the issue persists you could upload the scene for us and we investigate this further!
Title: Re: Problem IR Corona 5
Post by: Feodor on 2019-11-18, 10:16:59
Sent you a scene.
Title: Re: Problem IR Corona 5
Post by: GeorgeK on 2019-11-18, 10:27:04
Sent you a scene.

Thanks, will investigate further and get back to you.
Title: Re: Problem IR Corona 5
Post by: GeorgeK on 2019-11-18, 12:50:08
One more clarification. Found this problem appears after working time 3ds max.
I have two versions of 3d max open. In one, I modeled an object; in the second, I assemble the scene and render. While I modeled in the first, in the second this problem appeared by itself. Although I inserted only a new object there and that's it.

So, I was unable to reproduce your issue. Everything works fine in 3ds max 2020,2019, and corona 5-4-3 (no scripts).

Somethings to consider:


Title: Re: Problem IR Corona 5
Post by: Feodor on 2019-11-18, 17:04:51
Have you tried to render, calculate one view, then use IR?
I suppose the matter is in the scene, or in the crooked material, the object, plus the plug-in, since on the basis of the first scene I make the second option, while this problem does not exist. And I have great suspicions, but the Phoenix FD effect. Since in the second embodiment one of its objects instead of 4
I often use Xref in projects, this was not, I doubt it.

Well, I understand, while everything is very vague in reducing the problem, if it appears again and it becomes clear exactly what exactly, I will write.
Title: Re: Problem IR Corona 5
Post by: maru on 2019-11-19, 12:00:45
I guess this could be triggered by custom scripts/plugins. Would be great to know what exactly is causing it.
Title: Re: Problem IR Corona 5
Post by: GeorgeK on 2019-11-19, 12:24:34
Have you tried to render, calculate one view, then use IR?
I suppose the matter is in the scene, or in the crooked material, the object, plus the plug-in, since on the basis of the first scene I make the second option, while this problem does not exist. And I have great suspicions, but the Phoenix FD effect. Since in the second embodiment one of its objects instead of 4
I often use Xref in projects, this was not, I doubt it.

Well, I understand, while everything is very vague in reducing the problem, if it appears again and it becomes clear exactly what exactly, I will write.

Yes both IR in VFB and docked on view-port, I did production too and IR back again to no avail, except my error messages of missing plugins and the xref object everything looked great. I know it's a nuclear option but do try and move the entire scene into a fresh empty 3ds max, you will have to setup somethings again but it might also help alot.

When working with arch-viz and importing stuff from 3rd party sources be sure to have cleaner script that removes bad track-nodes, Clean Motion Clips, Layer Controls and Retimer Managers. They can greatly impact performance and stability of your saved project.

(silly note, on yourbedside table where the pictureframe is, it's inside the furniture ^^)
Title: Re: Problem IR Corona 5
Post by: PROH on 2019-11-19, 13:21:16
Hi. I think the culprit is that OP had two instances of Max open at the same time. That's something that can cause problems - specifically in some 3dsMax versions. If this is it, then it's a Max problem, and not a Corona problem.

Regards
Title: Re: Problem IR Corona 5
Post by: Feodor on 2019-11-19, 13:44:32
Hi. I think the culprit is that OP had two instances of Max open at the same time. That's something that can cause problems - specifically in some 3dsMax versions. If this is it, then it's a Max problem, and not a Corona problem.

Regards

It may well be! Since I have two Max. But this problem was noticed only by Corona 5
Title: Re: Problem IR Corona 5
Post by: Feodor on 2019-11-19, 13:58:22

Yes both IR in VFB and docked on view-port, I did production too and IR back again to no avail, except my error messages of missing plugins and the xref object everything looked great. I know it's a nuclear option but do try and move the entire scene into a fresh empty 3ds max, you will have to setup somethings again but it might also help alot.

When working with arch-viz and importing stuff from 3rd party sources be sure to have cleaner script that removes bad track-nodes, Clean Motion Clips, Layer Controls and Retimer Managers. They can greatly impact performance and stability of your saved project.

(silly note, on yourbedside table where the pictureframe is, it's inside the furniture ^^)

Script Cleaner in my Max it is made with a special button, all the objects I have are subject to mandatory cleaning.

Thanks))) Corrected