Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: mabulsoud on 2019-11-11, 21:25:22

Title: Corona is using 3ds Max Native frame buffer on render nodes
Post by: mabulsoud on 2019-11-11, 21:25:22
Hello,

I have just set up corona render nodes and when I send render jobs via backburner it seems they are rendering using the 3ds Max native VFB rather than the Corona VFB. It seems to rendering fine using the corona frame on the computers with a workstation license. I'm wondering if there is a setting I'm missing to activate that or is that the expected behavior for render nodes?

These are the software specs for all the machines:

3ds max 2020.2
Corona 5
Windows 10

Thanks,

Marwan
Title: Re: Corona is using 3ds Max Native frame buffer on render nodes
Post by: Frood on 2019-11-12, 08:03:13
See

https://forum.corona-renderer.com/index.php?topic=7160.0


Good Luck



Title: Re: Corona is using 3ds Max Native frame buffer on render nodes
Post by: mabulsoud on 2019-11-12, 14:49:47
Thank you Frood. But I have this checked in both the common render setup tab and in the backburner network job assignment dialog. The topic you linked seems to be an issue where there is no VFB at all. I actually have the corona VFB working on the computers with the workstation license. My issue is it renders using the native VFB on the computers with the render node license. This issue is not resolved by the topic you linked to.
Title: Re: Corona is using 3ds Max Native frame buffer on render nodes
Post by: Frood on 2019-11-12, 15:07:12
The link was more about the licensing issue if displaying the Corona VFB on BB nodes without 3ds Max license. Your Backburner servers: Do they have a (seat) 3ds Max license?


Good Luck



Title: Re: Corona is using 3ds Max Native frame buffer on render nodes
Post by: mabulsoud on 2019-11-13, 14:33:07
Thank you. I missed that part. I didn't realize it was this way by design