Sending chunk 26/30 to the server 2019/10/16 17:26:56 [Corona4D] Frame synchronization failed: Communication Error 2019/10/16 17:26:57 [Corona4D] Sending chunk 26/30 to the server 2019/10/16 17:26:57 [Corona4D] Frame synchronization failed: Communication Error 2019/10/16 17:26:59 [Corona4D] Sending chunk 26/30 to the server 2019/10/16 17:26:59 [Corona4D] Frame synchronization failed: Communication Error 2019/10/16 17:27:00 [Corona4D] Sending chunk 26/30 to the server 2019/10/16 17:27:00 [Corona4D] Frame synchronization failed: Communication Error 2019/10/16 17:27:02 [Corona4D] Sending chunk 26/30 to the server 2019/10/16 17:27:02 [Corona4D] Frame synchronization failed: Communication Error 2019/10/16 17:27:03 [Corona4D] Sending chunk 26/30 to the server 2019/10/16 17:27:04 [Corona4D] Frame synchronization failed: Communication Error
Then the clients start dropping off the render job. Didn't matter if we launched the render from the Mac Pro or the iMac. We have a couple of Windows 10 clients too, but only render clients.
Full-speed non-debug version Build timestamp: Sep 26 2019 12:25:41 Version: 4 hotfix 3 (core 4 (Hotfix 3)) Cinema version: R20.059 CINEMA 4D Studio (single-license)
MacOS 10.12.4 (16E195) Mac Pro (late 2013) |
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