Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => Topic started by: edub on 2019-10-16, 03:00:50

Title: VFB window scaled (but retains aspect ratio) independently of final output res.
Post by: edub on 2019-10-16, 03:00:50
When I have my final output resolution set for 4k, and I start interactive render w/ VFB I get a *huge* window that is larger than my monitor resolution.  When I make scale the window smaller, the rendered image still stays at the final render res, and I now have to scroll to see all parts of the image - I can't just zoom out and contain the while image in the window.  This makes for extremely annoying workflow - constantly having to resize my render setting output for the purposes of the VFB.
Please make it how it is in max (I'm no fan - actually never used it myself, but only seen it demonstrated), as this seems to be hugely beneficial in workflow optimization. 
Please note my other feature request re: "Real Zoom" which is a totally different scenario than described here.

Title: Re: VFB window scaled (but retains aspect ratio) independently of final output res.
Post by: tuami on 2019-10-28, 02:08:08
+1
Title: Re: VFB window scaled (but retains aspect ratio) independently of final output res.
Post by: fedestampini on 2019-10-28, 15:53:00
+1
Title: Re: VFB window scaled (but retains aspect ratio) independently of final output res.
Post by: tuami on 2019-10-31, 09:11:27
+1
Title: Re: VFB window scaled (but retains aspect ratio) independently of final output res.
Post by: davetwo on 2019-10-31, 11:00:02
Totally agree that this is a bit of a pain. But also I guess this issue is simply solved by using interactive viewport instead.