Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: lupaz on 2019-10-15, 17:30:00
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Am I missing something?
See attached video please.
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Out of interest, did you try stopping and restarting the IR after changing the displacement type? That didn't seem to be shown in the video (and given the underlying displacement method has changed completely, I wouldn't be too surprised if an IR restart was needed).
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I did. With 2.5D displacement ON, it just doesn't work on this scene. On a new scene it does work.
Find scene attached.
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Hi,
Thanks for reporting, we will investigate it.
Rowan
(Internal ID=410676851)
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Am I missing something?
Maybe not you - but your object is missing something :) It has no map channel #2. The map uses that channel and new displacement does no fallback to channel #1 it seems.
Good Luck
BTW: Your scene has 881 animation layers, you should clean it.
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Maybe not you - but your object is missing something :) It has no map channel #2. The map uses that channel and new displacement does no fallback to channel #1 it seems.
And it shouldn't. Classic displacement does that and the result is wrong and ugly.
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Hi,
It looks like Frood and Romullus beat me to it.
Thanks,
Rowan
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Got it! Thank you everyone.