Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: romullus on 2014-02-10, 16:34:23

Title: render selected
Post by: romullus on 2014-02-10, 16:34:23
I was pretty sure that this useful feature already requested, but i cannot find it via search. I woul like to know if it's possible to implement render selected feature in corona?
Title: Re: render selected
Post by: johan belmans on 2014-02-10, 22:09:48
+1

yes this would be great, in Mental Ray I use it a lot.
Title: Re: render selected
Post by: kahein on 2014-02-11, 07:41:24
+1
Title: Re: render selected
Post by: st.germain on 2014-02-11, 10:35:32
+1
 i use it a lot aswell!
Title: Re: render selected
Post by: antanas on 2014-02-15, 13:19:40
+1
Yeah, that would be really awesome !
Title: Re: render selected
Post by: alessandro deana on 2014-07-10, 09:53:34
I would like to propose the render selected feature too.
This feature already exist in 3ds Max and Vray 3.0 has this feature too.
It would be great to have it in Corona!
Thanks
Title: Re: render selected
Post by: artmaknev on 2014-08-12, 17:59:52
+1
Title: Re: render selected
Post by: Candelero on 2014-08-13, 20:10:28
+1 too
Title: Re: render selected
Post by: arqrenderz on 2014-08-13, 21:26:28
What about render multiple selections or multiple sections?? :) Organic selections would help too
Title: Re: render selected
Post by: arqrenderz on 2014-08-22, 18:11:00
I have another idea for region render

How about interactive region render
You can chose what to render directly in the buffer while it is working on an image, would be great to focus on one side of the image ...
Title: Re: render selected
Post by: lacilaci on 2014-09-13, 08:31:16
Could really use "render selected" feature now.. also in near future... Is this planned at least or is it something hard to implement and maybe sometimes in the future?
Title: Re: render selected
Post by: twoheads on 2015-03-26, 23:25:03
+1 definitely very usefull option. Would be grat to have "render selected" ability. It's especially useful when you want to re-sample and re-render problematic object/objects. Must have in my opinion.
Title: Re: render selected
Post by: oncire on 2015-03-27, 02:09:38
+1 for me too
Title: Re: render selected
Post by: twoheads on 2015-03-27, 11:23:33
Regarding to my previous post I thought it's somehow incomplete. Itls good to know what we want and what we don't want.

When I was writing about "render selected" I was thinking about something like this:

1 Select object or group of objects and hit render. It should render only selected objects but with all reflections. (mental ray has this option but it treats every object as "isolated" during rendereing, which means that rendered objects do not reflect things located around them)

(https://farm9.staticflickr.com/8750/16943210691_d03511bf42_c.jpg) (https://flic.kr/p/rPdofg)mr_refl (https://flic.kr/p/rPdofg) by twoheadscom (https://www.flickr.com/people/130237018@N06/), on Flickr

2 The second option is lasso type region render (don't know if it's even possible, Ondra?) Sometimes we don't want all unneccessary spece which comes with typical region render. Let's say I want to re-sample just a table and nothing else. Using region render I get the table with legs but also a part of the floor which I don't want to render.

(https://farm8.staticflickr.com/7603/16942862172_8106603eff_c.jpg) (https://flic.kr/p/rPbADj)select_1 (https://flic.kr/p/rPbADj) by twoheadscom (https://www.flickr.com/people/130237018@N06/), on Flickr

what do you think about it?
Title: Re: render selected
Post by: Juraj on 2015-03-27, 11:27:23
Is that what render-selected does in other renderers ? Well that's pretty...useless, I could just isolate selection :- ).

I think everyone wants what you outlined in second illustration, just perhaps without the need to manually select it.
I am absolutely sure I've seen that feature in Arion renderer.
Title: Re: render selected
Post by: romullus on 2015-03-27, 11:40:39
No, it's not. I think twoheads confuses Area to render: selected feature which is not very usefull, with MR Subset Pixel Rendering which is what we want.
Title: Re: render selected
Post by: twoheads on 2015-03-27, 11:54:32
Is that what render-selected does in other renderers ? Well that's pretty...useless, I could just isolate selection :- ).

I think everyone wants what you outlined in second illustration, just perhaps without the need to manually select it.
I am absolutely sure I've seen that feature in Arion renderer.

yep... but it's not a nameless renderer. That's exactly what mental ray does :)

I've never seen anything like this (lasso region render) before, but you are probably  right, anyway it was just my wish not an attempt to steel someone else's ideas ;)

Even properly implemented selection render has drawbacks. Regarding to stainless steel stuff we've recently discussed in other thread, when (let's say refridgerator) is behind other object, even if you pick refridgerator and render it, you end up with whole object rendered not the part of the image you want...that's why I think lasso is better.

(https://farm8.staticflickr.com/7629/16324329013_7679369e0e_c.jpg) (https://flic.kr/p/qSwshv)select_2 (https://flic.kr/p/qSwshv) by twoheadscom (https://www.flickr.com/people/130237018@N06/), on Flickr
Title: Re: render selected
Post by: twoheads on 2015-03-27, 11:58:16
No, it's not. I think twoheads confuses Area to render: selected feature which is not very usefull, with MR Subset Pixel Rendering which is what we want.

romullus my bet...sorry for confusing people out here. Is Subset Pixel Rendering available in MR?
Title: Re: render selected
Post by: Juraj on 2015-03-27, 11:59:17
No I perfectly understand. It was also my intended assumption, that it would render:

[your selection object] X [What is visible of it]

So it would render your 3rd picture automatically. That's what I think I've seen the Arion render does, but I will check. Or perhaps it was material selection instead ?
Title: Re: render selected
Post by: romullus on 2015-03-27, 12:03:22
romullus my bet...sorry for confusing people out here. Is Subset Pixel Rendering available in MR?

Yes it is.
Title: Re: render selected
Post by: twoheads on 2015-03-27, 12:05:10
naaah damn....I forgot about it. Thanks a lot but I'm gonna stick with corona anyway ;P
Title: Re: render selected
Post by: twoheads on 2015-03-27, 12:09:14
as I said before even Subset Pixel Rendering mode is not what we're looking for (my personal subjective opinion). But it's still better to have than not have.
Title: Re: render selected
Post by: romullus on 2015-03-27, 12:10:56
Can you point what you don't like in it?
Title: Re: render selected
Post by: twoheads on 2015-03-27, 12:19:25
In this particular situation (see below) rendering an object instead of actual part of the frame  is just a waste of time in my opinion, but as I wrote before it's just a wish rather than complaint.

(https://farm8.staticflickr.com/7629/16324329013_7679369e0e_c.jpg) (https://flic.kr/p/qSwshv)select_2 (https://flic.kr/p/qSwshv) by twoheadscom (https://www.flickr.com/people/130237018@N06/), on Flickr
Title: Re: render selected
Post by: romullus on 2015-03-27, 12:32:23
But that is exactly how it works in MR.
Title: Re: render selected
Post by: nauticus25 on 2015-03-27, 12:41:16
Yes, it sounds like what you're asking for is how mental ray's "render subset pixels" works.

(http://i.imgur.com/odTaIV4.png)
(http://i.imgur.com/oKy7EOP.png)

Edit:  Doh. Yeah, what romullus said.
Title: Re: render selected
Post by: twoheads on 2015-03-27, 12:53:06
So what's the problem guys? Implement it in corona and we're done ;P But seriously, I have nothing against mental ray's method, if it's possible in corona in the future - grat! and God bless you.

The only thing I find "extra" useful in "lasso" method is that you can select an object + also extra area you want. Anyway forget about it, mental ray's method will do :)
Title: Re: render selected
Post by: twoheads on 2015-03-27, 12:56:14
What about Ondra? Can it be done?
Title: Re: render selected
Post by: Ondra on 2015-03-27, 13:37:15
(http://i.imgur.com/oKy7EOP.png)

Planned
Title: Re: render selected
Post by: twoheads on 2015-03-27, 13:43:00
nothink to add....great :)
Title: Re: render selected
Post by: johan belmans on 2015-03-27, 19:23:03
+1 that would be great!
Title: Re: render selected
Post by: lacilaci on 2015-03-27, 21:36:21
(http://i.imgur.com/oKy7EOP.png)

Planned

1.1, 1.2 maybe? :) :D
Title: Re: render selected
Post by: Lucutus on 2015-06-08, 08:28:15
Are there any news about this feature? can u say when we can expect it?

Greetz

Lucutus
Title: Re: render selected
Post by: redlad on 2015-06-19, 11:16:37
This would be a great feature to have in Corona, please Ondra!

Title: Re: render selected
Post by: Christa Noel on 2015-06-24, 02:46:19
yes, +1! :D
Title: Re: render selected
Post by: Lucutus on 2015-07-09, 08:26:29
any news here?

Greetz

Lucutus
Title: Re: render selected
Post by: rfletchr on 2015-07-13, 13:09:15
It'd be great to have an additional option like the "renderable", "visible to camera" options which let you "render as holdout" so you could easily create scene subsets without loosing any light contribution.
Title: Re: render selected
Post by: Christa Noel on 2015-07-14, 04:38:47
It'd be great to have an additional option like the "renderable", "visible to camera" options which let you "render as holdout" so you could easily create scene subsets without loosing any light contribution.
you can find it by right-click on the object > object properties > general tab > rendering control.
Title: Re: render selected
Post by: Ondra on 2015-08-29, 18:01:33
implemented
Title: Re: render selected
Post by: twoheads on 2015-08-30, 13:44:29
kudos gentlemen!
Title: Re: render selected
Post by: maru on 2015-09-14, 13:19:46
This feature is almost ready in the newest dailies. Here is how to get it:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000570015

Pics or it didn't happen:
Title: Re: render selected
Post by: denisgo22 on 2015-09-14, 14:37:51
 I did some tests with daily build 2015-09-14 and that's the question:
is it possible to do  /render to selection/   working good with  /resume from file/ option without artifacts on edge selected objects, when disabled  /clear VFB inbetween
renders/ in frame buffer,  for some kind of compositing directly in VFB. Something similar like in Vray Render/