Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Michał Morzy on 2019-09-24, 08:37:09
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Hi guys,
I would like to ask you what is your way to do the pool water? How to achieve a realistic colour?
Do you change the refraction colour? Water as simple plane or solid and Absorption and Scattering?
(https://i.pinimg.com/originals/1d/6d/eb/1d6deb2294685835ae516b0a02a7ee02.jpg)
Thanks, guys for any help!
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For a water in a pool or other fully opaque enclosure, it doesn't matter if it's a plane or mesh with volume - the result will be the same. As for material, i usually do it this way:
diffuse - 0
reflection, refraction - 1
refl/refr colour - pure white
refl/refr glossiness - 1
absorption - very light, slightly blueish colour
absorption distance - adjust untill you'll find the value that you like
scattering colour - pure black, unless you're making muddy pool
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@Romullus
Thank you for your help. I attached a test I did yesterday with the material you recommended. It works well.