Chaos Corona Forum
General Category => Gallery => Topic started by: white on 2012-11-13, 15:44:09
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so...as i wasn´t really satisfied with the mood of my first interior tests (wanted to try a darker black/white mood) i changed it to wooden and warmer (still darker wood...).
noise was reduced a bit with "denoise" in Photoshop.
i made an overnight test (~9 hours) in 2500px. it doesnt look better than this image (3500px longer side) after two+/hlf hour; so i think for a cleaner image i have to optimise render settings/materials?- if i want sharp textures and see detail (bump on the walls) i have just to increse resolution (better than cook longer)??
still a bit noise in the darker areas of the ceiling if you zoom in (perhaps a bit to strong bump?)...
huh, questions, questions, questions....:)
in the second image i wanted to make an minimal interior
...still working on another interior....ahhhh, hmmmmm...this is getting a pure architecture thread ! hehe....
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You are using too strong bump effect, and too low bitmap blurring. It should not be set at 1, but not at 0,01 either, somewhere between 0,1-0,3 is best.
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Very nice, i like 1st image a lot. I did you some postpro :)
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also, did you used pt+hd cache ? I think you have wrong settings.
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Second one looks like a modern church. :)
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Whats your max sample intensity set to ? Try turning it down a little to remove those bright pixels.
cheers
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i think he have to use pt+hd (64samples for PT) and 512 for hd with MSI 10
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i think he have to use pt+hd (64samples for PT) and 512 for hd with MSI 10
Thats debatable... 64 PT samples is an overkill if you have scene with large window openings or you are in exterior scenario. In case of HD cache PT samples... More is better but only in the long run... if your total rendertime is say... 5 minutes, and not two hours, then it might not pay off. ;)
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64 samples for pt is a time suicide :S 16 is the max for me and many times just 4 samples are working fine for me.
Anyway great scene i like it a lot and the Post.P of michaltimko is really great !!
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i dont think its suicide :) im rendering interiors every day but probably, i have different experience or im wrong. 4 is too low imo.
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4 is indeed too low if you don't use DoF, or use just very subtle DoF. There is no universal PT samples value. As i said, 64 PT samples might pay off in scenes with difficult lighting, such as interior with small window openings, on the other side it may not pay off in exterior scenarios for example...
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yes the 4 is low but for time it is good for close views with dof for example, 16 did the job for my interior scenes, i never tried before 64 samples, maybe i'll test it next time in a huge interior scene.
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just to complete this image/thread, before it gets tooo booring for everybody..:)...
...bump value and texture blur was modified...
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Cool, can I add i to the frontpage?
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sure, keymaster, you can...
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just to complete this image/thread, before it gets tooo booring for everybody..:)...
...bump value and texture blur was modified...
Great updated image really nice result i love it !
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very nice but...8 hours ?
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...was an overnight render...:)...sure, no need to render it that long
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just to complete this image/thread, before it gets tooo booring for everybody..:)...
...bump value and texture blur was modified...
very nice white!
how did you finally modified this values?
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...ahh....just reduced bump value to 0,1 (was 5 or so i think) and increased bitmap blur from 0,001 to 0,2- ...in the first image of this thread it was a bit out of scale and produced too much noise (ceiling, darker areas on the left).
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...ahh....just reduced bump value to 0,1 (was 5 or so i think) and increased bitmap blur from 0,001 to 0,2- ...in the first image of this thread it was a bit out of scale and produced too much noise (ceiling, darker areas on the left).
thanks for tips ;)
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...was an overnight render...:)...sure, no need to render it that long
Yeah 8 hrs, Corona should be able to do that res in half that time :)
It gets tricky with progressive renders, never really no what time to set it for and its so easy just to let it go all night.
P.S. the render looks great.
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I have to say that this render was the one wich cought my eye when i frist got a glimpse at Corona... the light, for me, its perfect!
Can you share a bit more information about the light and what did you use?
Corona newbie here... =)