Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: goose1982 on 2014-02-04, 09:51:20

Title: Refraction Exit Color Problem
Post by: goose1982 on 2014-02-04, 09:51:20
Hi,

today i found out a little problem with an old scene i did. i tried to rerender it with the current build and it seams that there are some "refraction exit color" problems on the edge of the glass. had someone similar issues? Thanks for your help and best regards

Michael

(http://www.3dmacher.com/daten/forum/refraction1.jpg)
(http://www.3dmacher.com/daten/forum/refraction2.jpg)
Title: Re: Refraction Exit Color Problem
Post by: Ondra on 2014-02-10, 20:40:22
What max ray depth do you use?

BTW: if you wish to have black glass edge, you should never, EVER use exit color for it. You should do the effect with absorption instead
Title: Re: Refraction Exit Color Problem
Post by: goose1982 on 2014-02-11, 07:38:03
Thank you very much for the tipp with the absorption!! the max ray depth was set to 25
Title: Re: Refraction Exit Color Problem
Post by: Ondra on 2014-02-11, 10:44:53
ok, try setting the absorption to some nonzero value