Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: aref3dsmax on 2019-08-28, 16:24:07

Title: displacement problem
Post by: aref3dsmax on 2019-08-28, 16:24:07
Hi. how can get a perfect displacement in corona
I decrease in Render setup / performance / displacement.
line 1 px or in world size unite a little like 0.005. but corona give not me a perfect displacement
what I can do/??!
Title: Re: displacement problem
Post by: romullus on 2019-08-28, 17:38:17
That looks like perfect candidate for displace modifier:

Title: Re: displacement problem
Post by: TomG on 2019-08-28, 17:46:04
For a moment there Romullus I thought somehow you had turned your performance graph into displacement :)
Title: Re: displacement problem
Post by: romullus on 2019-08-28, 19:27:02
Hmm, interesting idea, but wouldn't that create circular dependency? :]
Title: Re: displacement problem
Post by: aref3dsmax on 2019-08-29, 06:48:00
That looks like perfect candidate for displace modifier:

thank .thats great but i cant re topology my project. its give me very time . many thanks
Title: Re: displacement problem
Post by: aref3dsmax on 2019-08-29, 06:49:54
For a moment there Romullus I thought somehow you had turned your performance graph into displacement :)
so how can solve? I cant re topology
Title: Re: displacement problem
Post by: romullus on 2019-08-29, 09:51:37
You can try to blur displacement map a tiny bit. If it has too hard transitions between extreme values, then you will always have artifacts, no matter how small displacement size you will set.