Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: AHigh20 on 2019-08-25, 16:31:40

Title: How to achieve a fluffy yarn?
Post by: AHigh20 on 2019-08-25, 16:31:40
Hi all,

I was wondering if I could please get any help. I need to create a strand of very fluffy yarn. I've created a wavy spline however, regardless of any material set-up/corona scatter I can't seem to achieve the desired effect. Do you have any ideas?
Title: Re: How to achieve a fluffy yarn?
Post by: romullus on 2019-08-25, 17:03:28
I would try to make the big clump with textures and then add few splines/hairs to brake the surface. Similarly like i did with this material: https://forum.corona-renderer.com/index.php?topic=2466.msg68014#msg68014
Title: Re: How to achieve a fluffy yarn?
Post by: AHigh20 on 2019-08-25, 18:28:55
Thank you for the reply. That's the exact tutorial I came across in my searches and what I followed, however to no success. The yarn still looks fake and very flat. I'd stick with the Corona Scatter however it takes a lot of instances to achieve the effect which slows down the scene so much and rendering takes ages.
Title: Re: How to achieve a fluffy yarn?
Post by: mferster on 2019-08-26, 23:20:23
if you post the images of your experiments we may be able to give you some pointers.
Title: Re: How to achieve a fluffy yarn?
Post by: snakebox on 2019-08-27, 04:58:19
Thank you for the reply. That's the exact tutorial I came across in my searches and what I followed, however to no success. The yarn still looks fake and very flat. I'd stick with the Corona Scatter however it takes a lot of instances to achieve the effect which slows down the scene so much and rendering takes ages.

yeah if you start posing progress images and maybe one line explaining your approach, it will be much easier to give input and ideas on how to adjust or solve specific parts of it. Most things don't happen and look right on the first go, but it's hard for us to guess where you are up to :)